AI Insights · Timothy · April 2022
Top Hasbro Games on iOS in Australia: Q1 2022 Performance
An overview of the top-performing Hasbro games on iOS in Australia during Q1 2022, showcasing trends in weekly downloads, revenue, and active users.
In the first quarter of 2022, the top Hasbro games on iOS in Australia exhibited varied performance trends. Here is an overview of the key metrics for each game:
Yahtzee® with Buddies Dice saw its weekly revenue peak at around $20K in late January, with fluctuations throughout the quarter, ending March with approximately $14.5K. Weekly downloads started strong with 1.1K in early January but gradually declined, closing the quarter at around 461 downloads. Weekly active users showed a decline from 6.3K in early January to about 4.6K by the end of March.
Bingo Bash: Live Bingo Games experienced a high in weekly revenue at about $11.5K mid-January, followed by a steady decline to approximately $6.6K by the end of March. Downloads remained low, peaking at 37 in the last week of March. Active users showed slight fluctuations, starting at 1.5K in late December and closing the quarter at around 1.3K.
Bingo Bash HD Live Bingo Games had a notable revenue peak at $10.7K in early March, with weekly revenue generally ranging between $7.4K and $10.3K throughout the quarter. Downloads remained consistently low, peaking at just 20 in late December. Active users hovered around 600-700 throughout Q1 2022.
Transformers: Earth Wars showed a significant revenue increase, with peaks at $10K mid-March and $9K in late January. Weekly downloads were modest, with a high of 105 in late December and a low of 40 in late March. Active users remained relatively stable, averaging around 500 throughout the quarter.
Scrabble® GO - New Word Game demonstrated a steady revenue stream, peaking at $5.8K in early February and ending March with approximately $3.5K. Downloads reached a high of 2.2K in early January but saw a gradual decline to around 1K by the end of March. Active users started at 7.8K in early January, showing a slight decline to about 6.2K by the end of the quarter.
For more detailed insights and comprehensive data on app performance, visit Sensor Tower.